Serkan Tanrıverdi

A blend of technology, creativity, and passion. From retro computing to cutting-edge AI, explore the journey of a Full-Stack Developer, designer, and educational technology innovator.

With years of hands-on experience across both software and hardware, my work sits at the intersection of systems, data, and real-world problem solving.


1. Educational Technology

Designing and building end-to-end educational systems, from content creation to large-scale analytics.

  • Interactive learning platforms (z-Kitap, question banks, test analysis systems)
  • Structured and layered digital content pipelines
  • Data-driven learning systems with measurable outcomes
  • Strong focus on how pedagogy meets real systems

2. Artificial Intelligence

  • Building AI systems as infrastructure, not as isolated models.
  • Designing end-to-end pipelines for educational content processing
    (question parsing, tagging, classification, difficulty estimation)
  • Developing classification models to map questions to learning outcomes and curriculum structures
  • Working with embedding-based architectures for:
    • semantic search
    • similarity matching
    • clustering
    • knowledge graph construction
  • Building retrieval-augmented generation (RAG) systems
  • Applying encoder-decoder and transformer-based approaches for:
    • question generation
    • solution generation and validation
    • content normalization and transformation
  • Designing systems for large-scale content analysis
  • Implementing AI-driven evaluation systems for:
    • tracking
    • risk detection
    • recommendations
  • Working on practical constraints such as:
    • dataset quality and labeling
    • context window optimization
    • embedding storage and retrieval (e.g., hybrid DB + vector search)
    • latency and cost trade-offs in production systems
  • Integrating AI into real-world products with a focus on:
    • scalability
    • explainability
    • measurable outcomes

3. Retro Computing and Low-Level Systems

Not just using systems, but rebuilding them.

  • Commodore 64, Amiga, Atari 800XL restoration and modification
  • ROM management, memory expansion, and hardware-level integrations
  • Custom solutions like ROM switchers, DAC modules, and interface boards
  • Deep understanding of timing, buses, and hardware constraints

4. Embedded Systems and Electronics

Minimal hardware, maximum control.

  • Extensive hands-on work with microcontrollers
  • Practical circuit design using discrete components and classic ICs
  • Strong familiarity with 74xx logic family, EEPROM/EPROM design, and memory handling
  • Analog and power electronics (LM317, MOSFETs, audio amps, drivers)
  • Designing small, efficient, purpose-built circuits rather than over-engineered systems


5. Full-Stack and System Architecture

From low-level control to scalable systems.

  • Backend-heavy development with PHP, Python, and JavaScript
  • Database design and high-performance system architecture
  • Building and scaling large platforms (including Alexa top-ranked projects)
  • Focus on reliability, performance, and long-term maintainability

6. Leadership and Product Development

Turning systems into products.

  • Founder and CTO of Fernus
  • Building AI-driven educational platforms
  • Leading cross-functional teams across engineering and content
  • Delivering real-world systems, not prototypes

7. Creative and Personal Interests

Balance comes from building outside of work.

  • Former professional guitarist
  • Gardening and olive cultivation
  • Active player in Ankara PDO Dart League
  • Ongoing interest in retro computing and hardware experimentation